Level 1: Become a fashion artist & start thinking like one. In one day, you will start with a simple pencil and paper and end knowing how to draw the fashion figure. Add hair, hands, faces, feet and poses. Saturday & Sunday, May 2 &3, 8 am-2 pm.
Level 2: Use markers to add clothes and textures. Create fashion illustrations suitable for a portfolio. Prerequisite: Level 1. Saturday & Sunday, May 9 & 10, 8 am-2 pm.
Level 3: Draw ¾ views with more detail on clothing: sleeves, collars, plackets, pleats, ruffles. Prerequisite: Level 2. Saturday & Sunday. Saturday & Sunday, May 9 & 10, 2:30-7 pm.
Wednesdays, May 27-July 1, 6:30-9 pm, $219
Live the day-to-day work of a technical designer or product developer. Learn the product development process from beginning to end. Start with technical sketches and design handoff and go through setting up a sketch library. Know what details need to be called out and how to sketch for them. Learn about building the Bill of Materials from just looking at design. How to specify the BOM and required stitches on a technical package. Discuss and assign basic grade rules, and add measurement sheets. This learning is what you would do today in a company setting or if you are going create your own line and need to have it manufactured.